Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Showing 1 - 25 of 33 matches in All Departments
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson You, the hero, must brave the city of Khare, where every doorway or alley conceals sudden danger. You will need all your wits about you to avoid the traps and survive the unimaginable horrors ahead... ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson Taking refuge in the infamous House of Hell may be the worst mistake of your life... The dangers of the torrential storm outside are nothing compared to the blood-curdling adventures that await you inside, where a den of demon worshippers are preparing an initiation ceremony tonight ... will you be one of their sacrifices? ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson YOU, the hero, a travel to the city of Salamonis to make your fortune. But will you join the Strongarms and travel across Allansia, guarding merchant caravans, or will you study at the famous Halls of Learning? Will you enter Bu Fon Fen in search of Cauldronweed, or rid King Salamon's Mine of the pests that plague it? Will you bring Cardinal Zyn to justice, or set off in search of the horn of the Black Unicorn? And just who is the Shivering Man, and what does he have to do with the mystery of the screaming sky? It is down to YOU to uncover the secrets of Salamonis! ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson You, the hero, must beat seven deadly serpents to the fortress of Mampang and destroy them before they can warn the Archmage of your mission to find the Crown of Kings. ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
PART STORY, PART GAME - PURE ADVENTURE! Are YOU brave enough to take on the monsters and magic of Firetop Mountain...? The powerful warlock Zagor must be slain - but first you'll need to make it through the caverns of his mountain stronghold. Many adventurers before you have taken a wrong turn in the maze and perished at the hands and claws of the Warlock's gruesome servants... step up, hero, it's time to fight!
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson You, the hero, must face the unknown terrors of the Mampang Fortress. Hidden inside the keep is the Crown of Kings, but beware the monsters and traps waiting for you... ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
PART STORY, PART GAME - PURE ADVENTURE! Are YOU brave enough to enter the trap-filled lair of the sorcerer Balthus Dire.? You are a fearless young wizard, armed with magic spells - the last hope to defeat the dread warlord Balthus Dire whose sorcery threatens the land. You must enter his forbidden citadel and take on his monstrous minions, or perish in the process. step up, hero, it's time to fight!
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson YOU, the hero, must search for the legendary Crown of Kings, hidden in the Shamutanti Hills. Alive with evil creatures, lawless wanderers and bloodthirsty monsters, the land is riddled with tricks and traps waiting for you. Will you be able to cross the hills safely - or will you perish in the attempt? ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson YOU, the hero, are the Silver Crusader, a superhero who protects Titan City. You must battle criminals the Scarlet Prankster, Dr. Macabre, the Serpent and the Alchemists and infiltrate a meeting between leaders of evil organization F.E.A.R. to capture master villain the Titanium Cyborg. ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson YOU, the hero, must track down three Vapours in order to defeat the feared necromancer Zharradan Marr. Access the Galleykeep, Marr's flying vessel, to destroy his portal and his means of entering Allansia - or perish in the attempt! ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
Games Workshop, Warhammer, White Dwarf, Citadel Miniatures and Fighting Fantasy are names which trigger powerful memories for millions of people around the world. The cultural impact of Games Workshop and Fighting Fantasy has been remarkable. But how did it all begin? Since starting out in 1975 as a part-time mail-order business in a modest third-floor flat in West London, Games Workshop has grown from its humble beginnings to become a FTSE 250 company listed on the London Stock Exchange. From distributing Dungeons & Dragons, to living in the back of a van, to opening Games Workshop stores, to creating Fighting Fantasy, to launching Warhammer, co-founders Ian Livingstone and Steve Jackson tell their remarkable story for the first time. Dice Men is the fascinating, never-before-told story of an iconic company which changed the world of tabletop gaming for ever. It's an insight into the rollercoaster first year of Games Workshop and the birth of the industry.
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Cult of Analytics enables professionals to build an analytics driven culture into their business or organization. Marketers will learn how to turn tried and tested tactics into an actionable plan to change their culture to one that uses web analytics on a day to day basis. Through use of the fictitious ACME PLC case, Steve Jackson provides working examples based on real life situations from the various companies he has worked with, such as Nokia, KONE, Rovio, Amazon, Expert, IKEA, Vodafone, and EMC. These examples will give the reader practical techniques for their own business regardless of size or situation making Cult of Analytics a must have for any would-be digital marketer. This new edition has been thoroughly updated, now including examples out of how to get the best from Google analytics, as well as ways to use social media data, big data, tag management and advanced persona segmentation to drive real value in your organisation. It's also been expanded to include exercises and new cases for students and tutors using the book as a text.
Cult of Analytics enables professionals to build an analytics driven culture into their business or organization. Marketers will learn how to turn tried and tested tactics into an actionable plan to change their culture to one that uses web analytics on a day to day basis. Through use of the fictitious ACME PLC case, Steve Jackson provides working examples based on real life situations from the various companies he has worked with, such as Nokia, KONE, Rovio, Amazon, Expert, IKEA, Vodafone, and EMC. These examples will give the reader practical techniques for their own business regardless of size or situation making Cult of Analytics a must have for any would-be digital marketer. This new edition has been thoroughly updated, now including examples out of how to get the best from Google analytics, as well as ways to use social media data, big data, tag management and advanced persona segmentation to drive real value in your organisation. It's also been expanded to include exercises and new cases for students and tutors using the book as a text.
One of the most highly regarded Tier One Delta Force operators in American military history shares his war stories and personal battle with PTSD. As a senior non-commissioned officer of Delta Force, the most elite and secretive special operations unit in the U.S. military, Command Sergeant Major Tom Satterly fought some of this country's most fearsome enemies. Over the course of twenty years and thousands of missions, he's fought desperately for his life, rescued hostages, killed and captured terrorist leaders, and seen his friends maimed and killed around him. All Secure is in part Tom's journey into a world so dark and dangerous that most Americans can't contemplate its existence. It recounts what it is like to be on the front lines with one of America's most highly trained warriors. As action-packed as any fiction thriller, All Secure is an insider's view of "The Unit." Tom is a legend even among other Tier One special operators. Yet the enemy that cost him three marriages, and ruined his health physically and psychologically, existed in his brain. It nearly led him to kill himself in 2014; but for the lifeline thrown to him by an extraordinary woman it might have ended there. Instead, they took on Satterly's most important mission-saving the lives of his brothers and sisters in arms who are killing themselves at a rate of more than twenty a day. Told through Satterly's firsthand experiences, it also weaves in the reasons-the bloodshed, the deaths, the intense moments of sheer terror, the survivor's guilt, depression, and substance abuse-for his career-long battle against the most insidious enemy of all: Post Traumatic Stress. With the help of his wife, he learned that by admitting his weaknesses and faults he sets an example for other combat veterans struggling to come home.
Super Munchkin
On April 14, 1989, in California's idyllic Sonoma Valley, Mexican immigrant Ramon Salcido went on a rampage, killing his wife, her two younger sisters, his mother-in-law, and his wife's suspected lover. Then he slashed the throats of his three young daughters--ages four years, three years, and twenty-two months--and left them for dead in the county dump. A day later, when the children's bodies were finally discovered, three-year-old Carmina was miraculously still alive. "Daddy cut me," she told her rescuers. In Not Lost Forever, Carmina Salcido reaches back into her traumatic past to reconstruct, in sobering detail, her father's crimes and their aftermath. Recalling with clear-eyed candor, courage, and grace the horrific event and troubled childhood that followed, a remarkable young woman carries readers along on her miraculous journey of survival, discovery, and hope.
At last! A year-on-year account of the Isle of Man International Scooter Rally, the brainchild of WWI veteran-turned-politician, James Mylchreest Cain. Following a fact-finding mission to Dusseldorf, accompanied by Peter Agg from Lambretta, the second Rally went International for 1958, and was to grow in popularity throughout the 1960s, attracting competitors from countries as far and wide as Australia, USA, Rhodesia, Germany, Italy, Sweden, Poland, Czechoslovakia and India. In addition to gymkhana and endurance events, closed-road and circuit racing attracted fast men such as Neville Frost, John and Norman Ronald, Ray Kemp, Andy Smith, and Norrie Kerr. In 1971, the then chairman of the Tourist Board, Bill Quayle, declared that the annual Scooterist week was "the most important cog in the mosaic of Manx tourism." The author's access to personal photographic archives, and Manx Press pictures, combined with period reports and interviews with competitors, builds a unique reconstruction of a hugely successful event on the scootering sporting calendar: an event that was to endure for 20 years and attract thousands of spectators. |
You may like...
|